KISS Renderer - News


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Posted By: bjt
Date: 2003-Dec-08 02:39
Summary:KISS Renderer 0.5 released!

I'm happy to announce that the first version of the renderer library is now available. Full source is included.

As it stands, the renderer is not a complete plug-in solution for someone looking to create a game on PS2 Linux. However, I hope that others will adapt it to their needs. It contains sample code for DMA chain creation and double buffering on the EE, and transformation, lighting, clipping and backface culling on VU1 that will come in handy for anyone looking at 3D rendering on PS2.

The rendertest package contains a working example of how to render textured models using the library. The renderer supports Sparky's intmdloader format - check it out at the 'PS2 Conversion Utilities' project.

If you have any queries, feel free to post them in the forums at http://www.playstation2-linux.com/projects/render. I'll do my best to help out :)

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Discussion Forums: KISS Renderer 0.5 released!

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Message: 41723
BY: bjt
DATE: 2004-Feb-29 13:33
SUBJECT: RE: Crash!

I've now been able to try the renderer with sps2 0.4.0 here. Running rendertest works fine - I suspect that you might have compiled either render or rendertest with the old version of sps2 by mistake.

You also need to be root to run rendertest (at least, that's how it works on my ps2).


 

Thread View

Thread Author Date
Crash!sojastar2004-Feb-25 08:44
      RE: Crash!bjt2004-Feb-25 16:22
      RE: Crash!bjt2004-Feb-29 13:33
            RE: Crash!sojastar2004-Feb-29 13:55
            It works!sojastar2004-Mar-01 11:42

 

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