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Posted By: bjt
Date: 2003-Dec-08 02:39
Summary:KISS Renderer 0.5 released!

I'm happy to announce that the first version of the renderer library is now available. Full source is included.

As it stands, the renderer is not a complete plug-in solution for someone looking to create a game on PS2 Linux. However, I hope that others will adapt it to their needs. It contains sample code for DMA chain creation and double buffering on the EE, and transformation, lighting, clipping and backface culling on VU1 that will come in handy for anyone looking at 3D rendering on PS2.

The rendertest package contains a working example of how to render textured models using the library. The renderer supports Sparky's intmdloader format - check it out at the 'PS2 Conversion Utilities' project.

If you have any queries, feel free to post them in the forums at http://www.playstation2-linux.com/projects/render. I'll do my best to help out :)

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Discussion Forums: KISS Renderer 0.5 released!

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Message: 41622
BY: sojastar
DATE: 2004-Feb-25 08:44
SUBJECT: Crash!

Hi,

I just downloaded render-0.5.tar.gz and rendertest-0.5.tar.gz and all the other needed packages.

I had to modify the Makefiles just to point to the new version of sps2 (0.4.0).

Compiling render had some warning when the vcl part was reached. I had some timeouts. Yet, the compilation process did finish.
I had no problem compiling rendertest. But runing it crashes the PS2!

Do you have any idea?

Thanks,
Julien


 

Thread View

Thread Author Date
Crash!sojastar2004-Feb-25 08:44
      RE: Crash!bjt2004-Feb-25 16:22
      RE: Crash!bjt2004-Feb-29 13:33
            RE: Crash!sojastar2004-Feb-29 13:55
            It works!sojastar2004-Mar-01 11:42

 

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