KISS Renderer - News


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Posted By: bjt
Date: 2003-Dec-08 02:39
Summary:KISS Renderer 0.5 released!

I'm happy to announce that the first version of the renderer library is now available. Full source is included.

As it stands, the renderer is not a complete plug-in solution for someone looking to create a game on PS2 Linux. However, I hope that others will adapt it to their needs. It contains sample code for DMA chain creation and double buffering on the EE, and transformation, lighting, clipping and backface culling on VU1 that will come in handy for anyone looking at 3D rendering on PS2.

The rendertest package contains a working example of how to render textured models using the library. The renderer supports Sparky's intmdloader format - check it out at the 'PS2 Conversion Utilities' project.

If you have any queries, feel free to post them in the forums at http://www.playstation2-linux.com/projects/render. I'll do my best to help out :)

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Discussion Forums: KISS Renderer 0.5 released!

Admin

Message: 41628
BY: bjt
DATE: 2004-Feb-25 16:22
SUBJECT: RE: Crash!

The timeouts when compiling the renderer are normal. As for the crash - I'll try it with sps2 0.4.0 here and get back to you.

In the mean time it should work fine with the previous version of sps2.


 

Thread View

Thread Author Date
Crash!sojastar2004-Feb-25 08:44
      RE: Crash!bjt2004-Feb-25 16:22
      RE: Crash!bjt2004-Feb-29 13:33
            RE: Crash!sojastar2004-Feb-29 13:55
            It works!sojastar2004-Mar-01 11:42

 

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