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Posted By: jbit
Date: 2003-Jun-14 08:47
Summary:Pulsar two dot zero
No, We're not dead :)
We have decided to restart pulsar (and thus psal) to be native mode only.
(Using as much code as possible from the old version in the process)
Q) What does this mean?
A) It means it will no longer run under linux or SPS2! However, thanks to mrbrown and pukko, we can now develop in native mode without a mod chip using the PS2's RTE disc and pukklink!
Q) Why are you doing this?
A) Native mode is much more flexible, since you don't have to worry about virtual memory address' or the kernel getting in the way. We also have direct access to the IOP, which allows us to offload sound processing and maybe some file decompression to it! We also have a few more megs of memory, which might make the difference between high res textures and low res textures!
Q) Is it legal?
A) I'm pretty sure it is since we are not bypassing any copyright protection schemes (nor do we plan to), we are not using any "stolen development tools" ( nor do we plan to). However, if you think any of this is against either the PS2 linux EULA or the law, please email us right away since we are not intentionaly doing this!
Q) So, when you release something how will I run it?
A) Via pukklink at the moment, though we may make versions that run off the memory card or even the hard drive (via the rte, of course), but thats in the future, until then, go get pukklink :)
Well, until we release something...
bye! | |
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