GravaStar - Summary
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Project Description: Belive me or not, but there is a life on the Mars. Try to find it with the Grava Star Game. A Martian action/strategy game for Linux Kit
GravaStar - piotrw - 2005-Dec-30 18:55
GravaStar in PSX Extreme
GravaStar - piotrw - 2005-Sep-29 02:55
Another polish production! The PSX Extreme magazine introduces GravaStar. A short article about this project along with the information according the SPS2 module has been published in the latest issue. The press article was also an excellent opportunity to present the background story behind GravaStar. From now on you can play GravaStar on your Linux Kit or alternatively, if you don't have the required equipment, you can watch a trailer located on the project page. Enjoy!
engine update (v. 1.01)
GravaStar - piotrw - 2005-Aug-26 10:36
New features for version 1.01:
- (per vertex) specular lighting,
- texture sphere mapping,
- key framed animation (done on VU1),
- static collision detection and response
- external game and scene definition
- particle emitters attached to scene or objects
GravaStar - piotrw - 2005-Aug-20 09:28
Try if you can handle 5 rounds on Mars.
GravaStar - piotrw - 2005-Jul-09 16:22
A new particle system, alpha terrain, 2-pass mesh rendering (for alpha meshes).
GravaStar - piotrw - 2004-Sep-28 10:50
See http://ps2dev.webpark.pl/ for some DirectX renderings for Grava Project.
GravaStar - piotrw - 2004-Sep-19 10:37
Check out 0.7 release.
GravaStar - piotrw - 2004-Sep-06 12:03
Check new DirectX 9.0 shaders for Grava Star Project.
Engine version 0.4
GravaStar - piotrw - 2004-Aug-29 12:03
Engine version 0.4.
Playing with Adaptive AI
GravaStar - piotrw - 2004-Aug-20 11:39
Testing the Adaptive AI implementation for vehicle bahaviour.
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