BY: kevink DATE: 2002-Jul-11 08:55 SUBJECT: FPU Emulation?So, has anyone succeeded in adapting the 
FPU emulation from the 2.4.x MIPS kernels 
into the PS2 kernel?  While applications 
that are built native for the PS2 are better 
off using the EE-oriented compilers that 
do double precision floats in software, 
if one wants to run binaries from the rest 
of the MIPS/Linux universe, or even get the 
JIT part of kaffe working, this is necessary. 
I've got it partly working, but had to set 
it aside a week or two ago to work on other 
stuff.  Should I finish it when I get a  
chance (next week, maybe), or has someone 
else already done it? 
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