BlackRhino GNU/Linux

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BlackRhino GNU/Linux Project History

January, 2001xRhino begins work on a v2.4.0 Linux kernel for the Sony PlayStation 2.
February, 2001The kernel project is altered in order to align with Sony Computer Entertainment's already-existing commitment to a v2.2.1 Linux kernel.
June, 2001xRhino begins work on a Debian-based GNU/Linux distribution for the PlayStation 2 known as BlackRhino.
August, 2001BlackRhino GNU/Linux is completed and pitched to Sony Computer Entertainment as a consumer product. Despite a favorable reception, the concept is not approved for release.
September, 2001Using BlackRhino as a development platform, xRhino begins work on a new broadband-enabled PlayStation 2 product entitled RockSteady (an Internet radio and MP3 player).
March, 2002The xRhino Linux Kernel project is opened to the general public via www.playstation2-linux.com.
May, 2002A RockSteady product proposal is submitted to Sony Computer Entertainment for approval.
June, 2002An alpha build of RockSteady is sent to Sony Computer Entertainment's Product Evaluation Group and returned with encouraging comments.
July, 2002RockSteady receives approval (with a product code of SLUS 20526), on the condition that certain visual improvements be made, and is slated for September 2002 quality assurance testing.
August, 2002Sony Computer Entertainment becomes concerned that, because RockSteady is built on BlackRhino GNU/Linux, it will not be compatible with future PlayStation hardware revisions. Therefore, RockSteady is not published and joins BlackRhino in limbo while xRhino pursues other projects.
March, 2003An Internet-only release of BlackRhino is made available to the general public.

Copyright © 2003 xRhino, Inc.
LINUX is a trademark of Linus Torvalds.
PlayStation® is a trademark of Sony Computer Entertainment.
All other names and trademarks are the property of their respective owners.