Main Page | Data Structures | File List | Data Fields | Globals

render_load.h File Reference

Exposes functions to add mesh, matrix and vector objects to the display list. More...

Go to the source code of this file.

Functions

void * Render_LoadMicrocode (char *filename)
void * Render_LoadMatrix (Mat44 matrix, int destaddr)
void * Render_LoadVector (Vec4 vector, int destaddr)
void Render_ReplaceMatrix (Mat44 matrix, void *saveaddr)
void * Render_LoadMesh (int destaddr, CSceneCreatorIntmd scenecreatorobject, int meshnumber)
CSceneCreatorIntmd Render_LoadScene (char *scenefile, char *geomfile)
void * Render_LoadTexture (CSceneCreatorIntmd scenecreatorobject, int texturenumber)
void Render_AddMatrix (Mat44 matrix, int destaddr)
void Render_AddVector (Vec4 vector, int destaddr)


Detailed Description

Exposes functions to add mesh, matrix and vector objects to the display list.


Generated on Wed Apr 28 20:49:12 2004 for KISS Renderer by doxygen 1.3.6-20040222