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Name |
Description |
Subprojects | | Elite Black Edition | Based on the tutorials provided by Dr H S Fortuna a remake of the 1980's classic 'Elite' for the SONY PlayStation 2 Linux Development Kit. In the initial release only the original game will be available, ie trading/combat, however future addtions include the ability to play 'online', more ships, features (ability to fly around the planet surface for example, co-operation between players, fleet management and control, planetary system control.
Work in progress, currently will render all objects, and basic trading is being worked in at the moment.
The new home for this project is located here. | None |
| LfP German documentation | The documents that are available now about Linux for Playstation 2 are mainly in english (or japanese)- other languages were not available.
That's something this project wants to change a bit: With Your and my help, we can translate important general and technical informations to german.
Please feel free to contact me.
Die Dokumente, die jetzt über Linux für Playstation 2 erhältlich sind, sind in englisch oder auf japanisch - andere Sprachen sind nicht erhältlich.
Das ist etwas, das dieses Projekt ein wenig ändern möchte: mit Deiner und meiner Hilfe können wir die wichtigen allgemeinen und technischen Informationen auf deutsch übersetzen.
Bitte kontaktiere mich hierzu. | None |
| Myrkraverk's Adventure | This is Adventure, *the* text adventure :)
This is a port of an ancient FORTRAN IV sources to gnu g77. There are other versions of this game, that run without problems on almost any system, but this version has, so far, only been know as FORTRAN IV sources since 1979 (and possible binaries for a few years more).
I will agree that this is not what I intended to use the ps2linux system for when I bought it, but it *is* a video game :) | None |
| PS2 Demo and Presentation Project | Thinking about lugging your PS2 to your local LUG (Linux Users Group) for a presentation, but not sure what to show off? Interested in writing little demo applications to show off what the PS2 can do, to be shown at LUGs and computer fairs? Then this project is for you!
This project will provide a space where people interested in presenting Linux for the PS2 at user group meetings and community computer fairs can get together to show off their tips, tricks, and ideas for successfully presenting Linux for the PS2, can discuss new presentation ideas, and can post their PS2 Linux presentation horror stories :).
This space will also provide a place where demonstration developers can get together to produce software intended to show off the PS2's capabilities for use at such presentations. This could be anything from multimedia slideshow templates you can use for giving a presentation to your local LUG, to self-rumming demonstrations for use at computer fairs and trade shows.
Lastly, this space will also act as a place for members of the PS2 Linux community to announce upcoming demonstrations of Linux for the PS2. | None |
| PS2 Distributed Computing Resource | In between playing games, compiling applications, listening to music, etc., there is much unused floating-point power that could be used for distributed computing projects, like Folding@Home, SETI@Home, or Distributed.Net.
It is our aim to bring together several ps2 programmers that wouldn't mind discussing the advantages of having a client for the ps2 and also helping any compliant projects by porting their client, and eventually optimizing the client for the Emotion Engine.
Obviously, these distributed computing projects are not completely open source, but usually all interesting code is released. So volunteer porters will likely have to sign a NDA with the project saying they will not leak information about how the data is verified to be from an authentic client. | None |
| Qtopia for PS2 Linux | This project was created to build the Playstation 2 a fully functional UI while at the same time using as little resources as possible but maintaining performance. | None |
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