Notes:
This is version 1.10 of the 3D graphical MUD client, update 10 of the first
official release, implementing commands 000-025 and errors 987-999. A server
is available at horta.urmc.rochester.edu 5318 in case you wish to test it
(you will need to create a profile on
http://horta.urmc.rochester.edu/~mhofman/cgi-bin/newchar first).
Changes:
280404: 0.05: First official alpha release.
290404: 0.06: Added fighting, ghosts, dying and the necessary UPDATE command.
300404: 0.07: Keyboard now uses a separate blocking thread and has no feedback
(the feedback version crashed the client at the read()). Additional
location available south of the church.
030504: 0.08: Updated textures, added gravestone, gouraud shaded the hitpoint
bar and made it fixed length, added semi-transparant windows with
scrolling text, discovered that the keyboard can still lock up the
client.
040504: 0.09: Added item handling, SELECT menu with who-list and inventory, new
location and a knife.
060504: 0.10: Added new location and the appropriate texture and model.
070504: 0.11: Added clock, church bells, moved knife and added rotation command
for simple blobs.
100504: 0.12: Added drop, wield and unwield commands from SELECT menu. Knife
will improve fighting dramatically (compared to no knife).
130504: 0.13: Now sends password during login.
170504: 0.14: Added ./autoupdate command, to download textures, models and audio
files that might have been added (necessary before the first start of
the client).
190504: 0.15: More debugging code and some fixes in animated objects.
020604: 0.16: Fixed bug that caused client to hang on a certain unique set of
models.
290604: 0.17: Fixed bug that caused client to hang after loading all models.
060704: 0.18: Fixed completely black shadows
080704: 0.19: Added score overview from SELECT screen using TRIANGLE
120704: 0.20: Added animated textures and introduced weird texture bug
150704: 0.21: Fixed texture upload bug and made knife/clock hands more
realistic.
160704: 0.22: Rotates are now smooth.
270704: 0.23: Finally fixed the "big" bug claimed to be fixed a few times before
this. Also added the groundwork for the pub and fixed many details.
020804: 0.24: Increased amount of models (necessary for go game in pub).
030804: 0.25: Finished go game, font updates for button explanations.
040804: 0.26: Fixed X O and other icons during navigation, added heart beat to
hit point bar.
050804: 0.27: Improved the server-client communication during moving, causing
less problems moving around when there is a large latency. Also made
the moving relative to the location of the camera.
100804: 0.28: Camera is fixed, R3 controls angle
240804: 0.29: Added shop.
310804: 0.30: Added armour (no significant code changes)
030904: 0.31: Added smooth rotation to player character
140904: 0.32: Added first attempt at guild location, foot/arm animation slower
210904: 0.33: Added controllable rotation of fixed objects
280904: 0.34: Added troll and L2+R2 resets static call chains
121004: 0.35: Added interpolation animation and more locations
261004: 0.36: Fixed not loading fonts after static call chain reset and
increased total number of loadable blobs
161104: 0.37: Added preliminary spells support, varying speed of objects as
well as many improved locations and first version of Harry.
161204: 0.38: Added the option to secretly tell things to other players, write
on a message board near the guild area and read long texts.
150205: 0.39: Added shout command, more detailed locations, distance spells,
spell points for shouts and tells, changeable speed for blobs.
160205: 0.40: Now preloads all audio and has a help part in the SELECT menu.
240205: 0.41: Added music, loading of surroundings (no more black areas
that you walk into), auto call chain reset (no need to press L2+R2 to
make the game go faster), feedback while typing text on the keyboard,
and an option screen to turn music, sound and vibration on and off.
280205: 0.42: First complete release. Includes a third tune, and updates to
various locations, background sound effects, bug fixes...
010305: 1.00: First official release. Now has changing lighting vectors.
070305: 1.01: Added a point light, torch to provide the point light, a point
light on magic missiles, a moving flame for the torch and an underground
area.
080305: 1.02: Added CONTROLS document.
100305: 1.03: General speed ups: ifs replaced with switch, removed PATH3 debug
code, river now animated using VU1 code.
110305: 1.04: Removal of PATH3 debug code caused crash during reload of static
call chains, fixed without slow down. Did more optimizing.
150305: 1.05: Fixed UPDATE and CUPDATE command: made separate function and
parent objects are now translated correctly after the update.
170305: 1.06: Added configuration parameter for PAL systems.
210305: 1.07: Point lights can now have different colours.
280305: 1.08: Added new animation types to the ani file format, to allow the
frog to jump properly.
050405: 1.09: Added protection code for wrong animation files.
170505: 1.10: Fixed inventory overflow issues, and out of memory issues on PAL.
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