3D graphical MUD Client - Files


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Notes

Release Name: 1.10 [Download]

Notes:
This is version 1.10 of the 3D graphical MUD client, update 10 of the first
official release, implementing commands 000-025 and errors 987-999. A server 
is available at horta.urmc.rochester.edu 5318 in case you wish to test it 
(you will need to create a profile on
http://horta.urmc.rochester.edu/~mhofman/cgi-bin/newchar first).


Changes: 280404: 0.05: First official alpha release. 290404: 0.06: Added fighting, ghosts, dying and the necessary UPDATE command. 300404: 0.07: Keyboard now uses a separate blocking thread and has no feedback (the feedback version crashed the client at the read()). Additional location available south of the church. 030504: 0.08: Updated textures, added gravestone, gouraud shaded the hitpoint bar and made it fixed length, added semi-transparant windows with scrolling text, discovered that the keyboard can still lock up the client. 040504: 0.09: Added item handling, SELECT menu with who-list and inventory, new location and a knife. 060504: 0.10: Added new location and the appropriate texture and model. 070504: 0.11: Added clock, church bells, moved knife and added rotation command for simple blobs. 100504: 0.12: Added drop, wield and unwield commands from SELECT menu. Knife will improve fighting dramatically (compared to no knife). 130504: 0.13: Now sends password during login. 170504: 0.14: Added ./autoupdate command, to download textures, models and audio files that might have been added (necessary before the first start of the client). 190504: 0.15: More debugging code and some fixes in animated objects. 020604: 0.16: Fixed bug that caused client to hang on a certain unique set of models. 290604: 0.17: Fixed bug that caused client to hang after loading all models. 060704: 0.18: Fixed completely black shadows 080704: 0.19: Added score overview from SELECT screen using TRIANGLE 120704: 0.20: Added animated textures and introduced weird texture bug 150704: 0.21: Fixed texture upload bug and made knife/clock hands more realistic. 160704: 0.22: Rotates are now smooth. 270704: 0.23: Finally fixed the "big" bug claimed to be fixed a few times before this. Also added the groundwork for the pub and fixed many details. 020804: 0.24: Increased amount of models (necessary for go game in pub). 030804: 0.25: Finished go game, font updates for button explanations. 040804: 0.26: Fixed X O and other icons during navigation, added heart beat to hit point bar. 050804: 0.27: Improved the server-client communication during moving, causing less problems moving around when there is a large latency. Also made the moving relative to the location of the camera. 100804: 0.28: Camera is fixed, R3 controls angle 240804: 0.29: Added shop. 310804: 0.30: Added armour (no significant code changes) 030904: 0.31: Added smooth rotation to player character 140904: 0.32: Added first attempt at guild location, foot/arm animation slower 210904: 0.33: Added controllable rotation of fixed objects 280904: 0.34: Added troll and L2+R2 resets static call chains 121004: 0.35: Added interpolation animation and more locations 261004: 0.36: Fixed not loading fonts after static call chain reset and increased total number of loadable blobs 161104: 0.37: Added preliminary spells support, varying speed of objects as well as many improved locations and first version of Harry. 161204: 0.38: Added the option to secretly tell things to other players, write on a message board near the guild area and read long texts. 150205: 0.39: Added shout command, more detailed locations, distance spells, spell points for shouts and tells, changeable speed for blobs. 160205: 0.40: Now preloads all audio and has a help part in the SELECT menu. 240205: 0.41: Added music, loading of surroundings (no more black areas that you walk into), auto call chain reset (no need to press L2+R2 to make the game go faster), feedback while typing text on the keyboard, and an option screen to turn music, sound and vibration on and off. 280205: 0.42: First complete release. Includes a third tune, and updates to various locations, background sound effects, bug fixes... 010305: 1.00: First official release. Now has changing lighting vectors. 070305: 1.01: Added a point light, torch to provide the point light, a point light on magic missiles, a moving flame for the torch and an underground area. 080305: 1.02: Added CONTROLS document. 100305: 1.03: General speed ups: ifs replaced with switch, removed PATH3 debug code, river now animated using VU1 code. 110305: 1.04: Removal of PATH3 debug code caused crash during reload of static call chains, fixed without slow down. Did more optimizing. 150305: 1.05: Fixed UPDATE and CUPDATE command: made separate function and parent objects are now translated correctly after the update. 170305: 1.06: Added configuration parameter for PAL systems. 210305: 1.07: Point lights can now have different colours. 280305: 1.08: Added new animation types to the ani file format, to allow the frog to jump properly. 050405: 1.09: Added protection code for wrong animation files. 170505: 1.10: Fixed inventory overflow issues, and out of memory issues on PAL.