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displaycontext.h

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00001 /*        Copyright (C) 2000,2001,2002  Sony Computer Entertainment America
00002           
00003           This file is subject to the terms and conditions of the GNU Lesser
00004           General Public License Version 2.1. See the file "COPYING" in the
00005           main directory of this archive for more details.                             */
00006 
00007 #ifndef displaycontext_h
00008 #define displaycontext_h
00009 
00010 #include "ps2gl/glcontext.h"
00011 
00012 namespace GS {
00013    class CMemArea;
00014    class CDisplayEnv;
00015 }
00016 
00017 class CDisplayContext {
00018       CGLContext        &GLContext;
00019 
00020       // frames, interlacing, etc.
00021       GS::CMemArea      *Frame0Mem, *Frame1Mem;
00022       GS::CMemArea      *CurFrameMem, *LastFrameMem;
00023       GS::CDisplayEnv   *DisplayEnv;
00024 
00025       bool              DisplayIsDblBuffered;
00026       bool              DisplayIsInterlaced;
00027 
00028    public:
00029       CDisplayContext( CGLContext &context );
00030       ~CDisplayContext();
00031 
00032       GS::CDisplayEnv &GetDisplayEnv() { return *DisplayEnv; }
00033       void SetDisplayBuffers( bool interlaced, GS::CMemArea *frame0Mem, GS::CMemArea *frame1Mem );
00034       void SwapBuffers();
00035 };
00036 
00037 #endif // displaycontext_h

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