Graphics Synthesizer (GS)

Figure 3.5. Block diagram of the Playstation 2 - Graphics Synthesizer

The Graphics Synthesizer (GS) is responsible for rendering all graphics primitives to the screen. It is capable of rendering between 25-75 million triangles per second at a fill-rate of about 2.4 Gigapixels per second. The GS can also output images in NTSC, PAL, VESA and DTV formats (either interlaced or non-interlaced). Some of its features include: