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PS2 Tutorial Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
NablaPS2Utils::_tagAnalogButtonStructure used to hold button status
NablaPS2Utils::_tagPadReadDataTypeUsed to easy reading into array of byte read from the pad
NablaPS2Utils::JoypadManagerThis class is a Pad manager, helping the user to access pad ioctl function and reading data
PS2Math::Matrix44Class to handle square 4x4 matrix This class is build not to handle a general 4x4 matrix but to work with linear function in omogeneous space
NablaPS2Utils::TextureFileHeaderStructure placed at the header of texture file
NablaPS2Utils::TextureManagerClass used to manage texture on PS2
PS2Math::Vector4Class representing an omogeneous vector

Generated on Wed Jan 7 19:12:18 2004 for PS2 Tutorial by doxygen 1.3.4